I did slow down reflections update, but increase overall framerate.
So. After couple of builds I did find "Golden middle" between beauty and frame rate, and that's it for now. WebGL are about 1.5-3 times slower than PC builds BTW, so I must cut graphics in free version. Some emissive materials are need fine tune, but I will make it in future updates. Will concentrate on content creation at the moment
The Dream Rider(Raytraced SSR) use it as a benchmark
This is prototype, free roam only available at this point. Please read description!
Status | Prototype |
Author | Razor_srt |
Genre | Racing, Simulation |
Tags | graphics, Photorealistic, Physics, raytracing, truck, Unity, Vehicles |
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