I did slow down reflections update, but increase overall framerate.


So. After couple of builds I did find "Golden middle" between beauty and frame rate, and that's it for now.  WebGL are about 1.5-3 times slower than PC builds BTW, so I must cut graphics in free version. Some emissive materials are need fine tune, but I will make it in future updates. Will concentrate on content creation at the moment  

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